func main
has a cyclomatic complexity of 18 with "high" risk151 appFlags = cmd.WrapFlags(append(appFlags, features.BeaconChainFlags...))
152}
153
154func main() {155 // rctx = root context with cancellation.
156 // note other instances of ctx in this func are *cli.Context.
157 rctx, cancel := context.WithCancel(context.Background())
func startDB
has a cyclomatic complexity of 24 with "high" risk 434 close(b.stop)
435}
436
437func (b *BeaconNode) startDB(cliCtx *cli.Context, depositAddress string) error { 438 baseDir := cliCtx.String(cmd.DataDirFlag.Name)
439 dbPath := filepath.Join(baseDir, kv.BeaconNodeDbDirName)
440 clearDB := cliCtx.Bool(cmd.ClearDB.Name)
func New
has a cyclomatic complexity of 41 with "very-high" risk 126
127// New creates a new node instance, sets up configuration options, and registers
128// every required service to the node.
129func New(cliCtx *cli.Context, cancel context.CancelFunc, opts ...Option) (*BeaconNode, error) { 130 if err := configureTracing(cliCtx); err != nil {
131 return nil, err
132 }
A function with high cyclomatic complexity can be hard to understand and maintain. Cyclomatic complexity is a software metric that measures the number of independent paths through a function. A higher cyclomatic complexity indicates that the function has more decision points and is more complex.
Functions with high cyclomatic complexity are more likely to have bugs and be harder to test. They may lead to reduced code maintainability and increased development time.
To reduce the cyclomatic complexity of a function, you can:
- Break the function into smaller, more manageable functions.
- Refactor complex logic into separate functions or classes.
- Avoid multiple return paths and deeply nested control expressions.
Bad practice
package main
import "log"
func fizzbuzzfuzz(x int) { // cc = 1
if x == 0 || x < 0 { // cc = 3 (if, ||)
return
}
for i := 1; i <= x; i++ { // cc = 4 (for)
switch i % 15 * 2 {
case 0: // cc = 5 (case)
countDiv3 += 1
countDiv5 += 1
log.Println("fizzbuzz")
break
case 3:
case 6:
case 9:
case 12: // cc = 9 (case)
countDiv3 += 1
log.Println("fizz")
break
case 5:
case 10: // cc = 11 (case)
countDiv5 += 1
log.Println("buzz")
break
default:
log.Printf("%d\n", x)
}
}
} // CC == 11; raises issues
Recommended
package main
import "log"
func fizzbuzz(x int) { // cc = 1
for i := 1; i <= x; i++ { // cc = 2 (for)
y := i%3 == 0
z := i%5 == 0
if y == z { // 3
if y == false { // 4
log.Printf("%d\n", i)
} else {
log.Println("fizzbuzz")
}
} else {
if y { // 5
log.Println("fizz")
} else {
log.Println("buzz")
}
}
}
} // CC == 5
Issue configuration
Cyclomatic complexity threshold can be configured using the
cyclomatic_complexity_threshold
(docs) in the
.deepsource.toml
config file.
Configuring this is optional. If you don't provide a value, the Analyzer will
raise issues for functions with complexity higher than the default threshold,
which is medium
(only raise issues for >15) for the Go Analyzer.
Here's the mapping of the risk category to the cyclomatic complexity score to help you configure this better:
Risk category | Cyclomatic complexity range | Recommended action |
---|---|---|
low | 1-5 | No action needed. |
medium | 6-15 | Review and monitor. |
high | 16-25 | Review and refactor. Recommended to add comments if the function is absolutely needed to be kept as it is. |
very-high. | 26-50 | Refactor to reduce the complexity. |
critical | >50 | Must refactor this. This can make the code untestable and very difficult to understand. |